demon compendium.
DEMON COMPENDIUM
As new locations are unlocked, each character's COMP will scan the area and update the compendium with the new demon information, which include their name, strength, weakness, skills, habitat, and a brief description of the demon. The Google sheet provides a quick view of the demons and is color coded by element. More details about the demon including its appearance and description is included in the comments below.
Characters can have a maximum of two demons registered in their COMP at any given time, which can be recruited through negotiation, bribery, or coercion. Most demons seem to have a taste for blood (player's choice re. tastiness), although will just as eagerly feed off of a character's magical energy (SP, MP, etc). Demons tend to be more active during the nighttime compared to the day, and are at their most dangerous on the night of the full moon (IC Day 0-1, Day 30, Day 60, etc), and cannot be negotiated with on those dates. While wild demons won't be found in certain areas (train, greenhouse, church), contracted demons can still be summoned in those locations.
Summoned demons will materialize for the duration of the battle or task at hand before returning to the COMP. A registered demon which is defeated will remain inactive inside the COMP and will heal over time. Once a demon is released, it can no longer be summoned by the COMP but that particular demon can still be re-encountered out in the wild.
Attacks can be physical, or elemental: fire, ice, electric, force (synonymous to wind). Other skills include healing, and causing ailments such as poison, sleep, confusion, etc.
demon information is taken from the megaten wiki
click on the demon's name to be redirected to their wiki page
click on the demon's name to be redirected to their wiki page
TOWN, GENERAL INDOORS
(click to expand)
indoors, fires
fire
electric
Kaso stands for "fiery rat" in ancient Chinese myths. It lives in fire and has fur that is said to be incombustible.
SKILLS:
Agi: weak fire damage (single-target)
Needle Rush: medium physical damage (single-target)
indoors, houses
force
fire
Cu Sith is a giant otherworldly dog from the Scottish highlands. It is said to be roughly the size of a calf, and has shaggy green fur with a long, often braided tail. It is capable of moving silently, but will often let out three terrifying barks that can be heard over long distances as a warning of their coming.
It is usually accompanied by fairies it transports, and serves as a watchdog.
SKILLS:
Zan: weak force damage (single-target)
Feral Bite: weak physical damage (single-target)
indoors, houses
fire
force
Cait Sith is a fairy that takes the form of a cat. It can converse in human tongues and walk on two legs, and makes no sound as it moves. It can be found in tree hollows or abandoned houses, and usually stay within their own territory but will sometimes live amongst people as normal black cats.
It is generally gentle and peaceful, but will kidnap people who treat it poorly.
SKILLS:
Agi: weak fire damage (single-target)
Cleave: weak physical damage (single-target)
indoors, houses
electric
physical
Bogle is a Northumbrian term for a ghost or folkloric being, reputed to live for the simple purpose of perplexing mankind, rather than seriously harming or serving them.
It is a prankish fairy that live in houses, and pull pranks on those who deserve it. If treated well, it will be nice to you, and will bring good luck to the good. They look very favorably towards those who leave food out for them.
SKILLS:
Zio: weak electric damage (single-target)
Dia: weak healing (single-target)